The frenzied nurse then says that he snores pretty loudly while she was taking him there. He then wakes up to find himself inside a jail cell. While he's looking around, one of the nurses sneaks up behind him knocks him out with her syringe, causing him to fall unconscious. Once the ambulance arrives to the destination, he runs inside and sees the Matron for the first time, along with the ring altar and other nurses. The ambulance then takes him to the therapy center. But before doing so, two Reaper Nurses jumps off of the building and begin charging towards him, but he escapes and manages to got on the top of an ambulance which goes through a tunnel. This zone also has electric lasersthat are scattered around the place as well.Īfter Doug has collected all the soul shards, he then leaves the Emergency area and proceed to the Transfer area. The Reaper Nurses are also attracted to sound, moving to his location should they hear them opening a double door. Should he be out of the reach of their syringe, the Reaper Nurse will throw a pill at him instead, which stuns him on contact. Should he get close enough to a Reaper Nurse, she will begin to chase him at a rate faster than his run speed, decloaking themselves once they get close enough and killing him on contact. There are also three Reaper Nurses which will wander the halls while cloaked, their position given off by skating sounds and red flashes given off with every step they will also occasionally spout dialogue. There are total of 337 soul shards across the floor. However, before collecting the shards, one of the nurses announces over the PA system that the hospital is now on lockdown because of an "unruly patient", referring to Doug. When the elevator arrives, Doug gets out and then proceeds through the hallway. This time, after Doug escapes, the Reaper Nurse chases him down the hallway, but stops after Doug goes though the door, stating that Bierce has already "infected them" and that they know how to exterminate viruses like him.ĭoug heads into a decontamination unit before heading into an elevator, but unlike "Monkey Business", Doug has to manually call this one. She again tells Doug not to leave until the timer reaches zero, also spawning a red barrier to stop him from escaping, but this plan also fails. The Reaper Nurse take Doug to yet another room to get a chest scan. She tells Doug that they "don't have time to play games" before taking him to get a chest scan. Doug manages to escape, as it reveals that the room would've impaled him with giant needles across the room had he not gotten out in time, and the Reaper Nurse, showing frustration about this, calms down quickly. She tells Doug not to leave until the timer reaches zero. The Reaper Nurse apologies for the "malfunction" and takes Doug to another room to take a "small blood sample". After standing on, a jet of fire blasts onto the scale, which narrowly Doug avoids. She tells him to stand on the weight scale, which Bierce is suspicious of. She takes Doug through a few hallways before entering a side room. After a chat with Doug, another Reaper Nurse comes over and tells him to follow her. Some harmless Gold Watchers are sitting on some seats in the area.Ī Reaper Nurse is sitting at reception on the phone with presumably Malak, but hangs up yo talk to Doug. Inside the hospital, several Reaper Nurses are standing around, with two more dancing in front of a giant statue of a Reaper Nurse holding a heart. The level starts in a parking lot in front of a giant hospital, with ambulances parked in some of the bays. Doug is allowed to enter into the level, starting in the Hospital. Doug tests this ability by opening a gate that was blocking the entrance to the stage and opens it. This power not only allows Doug to earn many shards at once while it's in effect, but also allows him receive soul shards on the other sides of walls. After instructing Doug to return to the ballroom's altar, she gifts him a power that makes all nearby soul shards attract to him. Upon entering, Bierce notes the metal gates containing a soul shard within, blocking off the entrance to the nightmare. The chapter continues where the previous chapter left off, with Bierce reminding Doug in her ballroom on how many ring pieces he has left to collect, and proceeds to unlock the portal to the next level. Trapped in a dark world full of nightmarish mazes and ridiculous monsters, the only way out is to face the darkness and find a way to survive. Dark Deception mixes the fast-paced style of classic arcade games with fun horror game design. The Reaper Nurses, the Joy Joy Gang, and Mama Bear & her Trigger Teddies all await you. Face off against multiple new nightmares as Malak's dark army closes in. 4.5 In-between "Mascot Mayhem" and "Bearly Buried"ĭark Deception Chapter 4 is the next chapter in the Dark Deception story.4.3 In-between "Torment Therapy" and "Mascot Mayhem".
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